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Principal Rendering Engineer

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Engineering
💼
Toys for Bob
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ENG000035 Requisition #
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Toys for Bob is seeking an experienced, highly capable Temporary Principal Rendering Engineer to join our talented team in creating the next generation of award-winning games for console.  The ideal candidate has broad experience with graphics programming techniques and optimization, especially using Unreal Engine 4. 


Here’s what you’ll be doing:
  • Drive the engine team in developing cutting edge rendering technology for our next AAA title
  • Stay abreast of industry and academic research and how it can apply to our games
  • Work closely with the content team to establish and realize the desired visual results
  • Write and maintain robust, high-quality code which meets performance goals given the challenging technical constraints of the target platforms
  • Analyze, optimize, and improve existing rendering pathways and content creator workflows
  • Contribute ideas for features and improvements as the engine evolves
  • Communicate and educate fellow developers about implemented features and rendering technologies in general
  • Adhere to team coding standards and best practices
  • Understand and embrace the constraints of a game development cycle (you know when bug fixing and optimization become more important than new features)

The skills and experience you’ll need:
  • B.S. (or higher) in Software Engineering or equivalent
  • 15+ years of graphics programming experience, including Xbox One, PS4 or equivalent platform development
  • Knowledge of performance and memory constraints as they relate to game development
  • Strong 3D math, particularly as it relates to modern rendering techniques such as energy conservation, alternate basis representations, voxelization, and path tracing etc.
  • Strong understanding in modern 3D graphics APIs (Direct3D11+, OpenGL4.0+)
  • Excellent debugging and performance analysis skills
  • In depth knowledge of modern day GPU hardware and typical performance bottlenecks: Xbox One, PS4, GCN/Kepler + etc.
  • Extensive experience implementing shaders

Toys for Bob is a band of inventors, makers, and magicians who have been developing whimsical AAA console games for over 25 years. We play in a former military hangar that’s been converted into a colorful, tiki-themed, dog-friendly paradise just 20 minutes north of the San Francisco Golden Gate bridge. Best known for inventing the “Toys to Life” genre with Skylanders, we are a team of out-of-the-box thinkers who are driven to create memorable new experiences that inspire joy through levity and play. If you love games, are great at what you do, and don’t take yourself too seriously, we’d love for you to be part of the family!


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Toys for Bob

Novato, California, United States

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Requisition #: ENG00002T