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Associate Build Engineer - Sledgehammer Games

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Programming
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Sledgehammer Games
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PRO00023C Requisition #
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The primary responsibility of this build engineer role at Sledgehammer Games is to partner with a senior build engineer to help maintain our build, branch, and integration pipelines.  The engineer will be detail oriented and thorough in nature.  The engineer will be working hand-in-hand with other build engineers, and programmers across all disciplines.  

 

Qualified candidates need to be self-starters, able to operate in a highly dynamic environment, and have concise execution during times of high stress.  This is a great opportunity for someone who has a solid technical background, a passion for the gaming industry and enjoys working with a powerful engineering team.  This position reports into the Engineering Project Manager and will interact directly with all disciplines of the development team.  

 

Responsibilities:

  • Maintain and improve build pipelines.
  • Perform and maintain perforce branching and integration paths.
  • Resolve perforce merge conflicts on large data sets.
  • Work with other engineers and content creators in developing systems.
  • Open to handling other miscellaneous engineering tasks, including minor tools work.

 

Qualifications:

  • Knowledge of build management systems, e.g,. Hudson or Bamboo or Jenkins.
  • Written and maintained build scripts.
  • Desktop management.
  • Ability to quickly understand and work with internal and externally developed code.
  • University-level degree in Computer Science or related field.
  • A strong passion for video games of many kinds.

 

Recommended:

  • Experience with computer game technologies including: core programming, pipeline architecture, etc.
  • Experience with Active Directory Users and Computers a plus.
  • Experience with operating system deployment (Windows 7) a plus.
  • C# / .NET a plus.
  • Experience with several CM technologies and methodologies
  • Demonstrated proficiency in and knowledge of C/C++.

 

 


 

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