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Lead Build Engineer - Sledgehammer Games

Sledgehammer Games
PRO00023R Requisition #
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Sledgehammer Games, the developer of numerous award-winning games, including Call of Duty: WWII, Advanced Warfare, and Modern Warfare 3 is seeking a Lead Build Engineer. We are actively recruiting engineering talent to work on developing the Call of Duty engine technology.  This is a great opportunity to work with a passionate engineering team and help shape cutting-edge industry technology.   

Your Orders And Directives:


  • Develop, modify, debug and deploy build/tools software in C#/Python/C/C++

  • Manage, improve and optimize existing build/asset pipeline and Continuous Integration systems

  • Leads a team in the development of a game project.

  • Performs systems analysis, design, programming, upgrade and time estimates for assigned complex software products.

  • Resolve Perforce merge conflicts on large data sets

  • Work with IT to maintain and deploy new VM instances

  • Handle other engineering tasks for the tools department

  • Find ways to make the work process more efficient and effective.

  • Co-develop and collaborate with other Activision studios

  • Document software and features for internal and external engineering teams

  • Participate in the scheduling, design, performance and code review process

  • Report to Engineering Director

The Medals And Honors You Must Have Earned:

  • Bachelor's degree in a Computer Science, Engineering, or Math ideal

  • Proficiency in C#, Python, and Batch Files

  • Knowledge of CI solutions, e.g.: Jenkins, Hudson, Bamboo

  • Knowledge of Version Control systems & branching, e.g: Perforce, Git, Mercurial, etc.

  • Ability to quickly understand and work with internally and externally developed code

  • Strong problem solving/troubleshooting skills

  • Highly organized and detail-oriented

  • Ability to collaborate, coordinate, communicate and support other team members

  • Creative, motivated, focused, passionate, results-oriented 

What you should know to get double XP!

  • Familiarity with PS4, Xbox One and/or PC tools and release processes

  • 8+ years programming experience

  • Previous game technology experience; engine programming, pipeline architecture, tools, etc.

  • Experience with task tracking software (DevTrack, Hansoft, Jira, etc)

  • Experience with Puppet, Docker

  • Experience with Powershell

  • Experience with Linux, CentOS & Ubuntu

  • Distributed build system experience; e.g. Incredibuild, SN-DBS.

  • A working knowledge of JavaScript, Jinja, Flask, and other web technologies

About us:

Located in the San Francisco Bay Area, we’re the video game development team behind Call of Duty: Advanced Warfare and Call of Duty: WWII. Since our founding in 2009, making AAA games has been our greatest passion. The strength of our teams makes us not only excellent at what we do, but at how we do it. We firmly believe in supporting our talented employees to be the best they can be, whether they are artists, engineers, producers, or designers. Here at Sledgehammer Games, everyone is a gamemaker. We’re a Call of Duty studio that prides itself on innovation and taking risks, which is one of the most rewarding aspects of game development. With world-class audio, design, engineering, and art teams, we’ve been able to achieve some of the highest-quality game execution of any studio in the industry. We love what we do and work hard to make sure that each new game we make is even better than the last. Creativity is key, and we’re looking for all-new talent and game developers for our exciting next project.

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