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Senior Rendering Engineer

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Engineering
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Sledgehammer Games
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ENG000033 Requisition #
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Sledgehammer Games, developer of numerous award-winning games, including Call of Duty: WWII, Advanced Warfare, and Modern Warfare 3 is seeking a Senior Software Engineer with a rendering emphasis.   We are actively recruiting engineering talent to work on developing the Call of Duty engine technology.  This is a great opportunity to work with a passionate engineering team and help shape cutting-edge industry technology.   

Your orders and directives:
  • Develop, design, modify, optimize and debug rendering pipeline and engine systems
  • Deploy, evaluate performance and test software on Xbox One/PS4/Windows platforms
  • Communicate features and collaborate with engineering, design and art teams
  • Participate in the design, performance and code review process
  • Contribute to design and roadmap of industry-leading AAA engine

The medals and honors you must have earned:

  • Bachelor's degree in Computer Science, Engineering, or Math related field
  • 5+ years of experience working with Computer Graphics and/or other game-related technologies
  • Strong math skills
  • Knowledge of CPU, GPU and memory architectures
  • Experience writing shaders in HLSL, Cg or GLSL
  • Fluent in a modern 3D graphics API (OpenGL, Direct3D, or console equivalent)
  • Familiarity using modern GPU/CPU performance analysis tools
  • Comprehensive understanding of object-oriented programming
  • Strong background in C/C++
  • Solid debugging skills including ability to debug at an assembly-level when necessary
  • Good communicator that enjoys collaboration with other programmers, artists and designers
  • Passion for code and data optimization
  • Creative, motivated, focused, passionate, results-oriented 

What you should know to get double XP!

  • Master’s degree in a graphics related field
  • Background with parallel programming and multi-threaded renderers
  • Experience with PS4 GNM, Direct3D 12 and/or Vulkan APIs
  • Familiarity with Physically-Based Rendering/Lighting
  • Demonstrated ability to write efficient, clean, readable, portable, and reliable code






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