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Sr. VFX Artist - Sledgehammer Games

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Art
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Sledgehammer Games
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ART0001KS Requisition #
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Sledgehammer Games, located in Foster City, CA., is seeking a talented and passionate Sr. VFX Artist to join our high-caliber team. This position will play a key role in the creative design, asset management, and technical implementation of visual effects and design.

To earn this spot, you have experience delivering high-quality VFX art, fierce art skills in composition and modeling, an aptitude for critical thinking and analysis, boundless creativity, extensive knowledge of FPS gameplay/landscape, and a deep passion for playing video games.

Your Mission:
  • Creating stunning visuals effects for the FPS genre using proprietary real time particle systems.
  • High standards of artist skill in creating texture assets for effects.
  • A critical eye and appreciation of cinematics when placing effects.
  • Finding and dealing with technical issues using performance metric tools.
  • Creatively solving technical issues that arise.
  • Working with Level Designers and Team Leads to create FX for stunning environments and compelling moments.
Player Profile:
  • At least 5 years of next-gen visual effects development on console hardware (Xbox, PS, PC)
  • Experience with and a good working knowledge of the limitations and expectations of next generation hardware
  • Excellent working knowledge of Maya and Photoshop
  • Ability to communicate effectively with both Artists and Programmers
  • An intimate knowledge of Art skills (e.g. knowledge of composition, color, 3d modeling and painting)
  • Advanced understanding of how to create textures for games.
  • Advanced understanding of the limitations of runtime effects and how to get the best results
Nice to haves:
  • Strong background in modeling, animation and/or traditional art.
  • High-end rendering of particle effects and fluid dynamics.
  • Specialty post-production work for game cinematics.
  • Experience with After Effects.
  • Experience and comfort with one or more scripting/programming languages.
  • Secondary education, Bachelors of Fine arts or equivalent.
  • Ability to assist with other art tasks, including light 2d, 3d, or concept tasks.
  • Strong understanding of real-time physics system
About us:

Located in the San Francisco Bay Area, we’re the video game development team behind Call of Duty: Advanced Warfare and Call of Duty: WWII. Since our founding in 2009, making AAA games has been our greatest passion. The strength of our teams makes us not only excellent at what we do, but at how we do it. We firmly believe in supporting our talented employees to be the best they can be, whether they are artists, engineers, producers, or designers. Here at Sledgehammer Games, everyone is a gamemaker. We’re a Call of Duty studio that prides itself on innovation and taking risks, which is one of the most rewarding aspects of game development. With world-class audio, design, engineering, and art teams, we’ve been able to achieve some of the highest-quality game execution of any studio in the industry. We love what we do and work hard to make sure that each new game we make is even better than the last. Creativity is key, and we’re looking for all-new talent and game developers for our exciting next project.

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